Wehrlegig Games
John Company Second Edition
John Company Second Edition
Domestic Shipping Only with Australia Post
Domestic Shipping Only with Australia Post
All Australian locations
Fee Summary
$10 flat fee - Australia
Calculated at checkout for International Orders.
Express post services by Enquiry.
Postage within Australia
We use Australia Post as our primary shipping services in Australia. We discount the shipping for you to provide a $10 flat fee to anywhere in Australia!
All shipments will be provided with a tracking number.
Local Pickup
We offer local pickup / curb side pickup via prior arrangement only - North Brisbane, Queensland, Australia. Please chat to us for this option.
International Orders
All our upgrades ship Internationally to most locations (Europe, US, Canada, South America, Singapore, Oceania). We have shipped to over 28 countries. If your country is not listed as an available destination, or you are unable to check out, please reach out to us.
Due to high prices on shipping of board games we typically do not ship these internationally. We use Australia Post for our international postage which typically have a 9 to 26 day delivery timeframe. For international orders, shipping costs are calculated at checkout. All shipments will be provided with a tracking number and insured with the carrier up to $100
Unfortunately there are certain countries we cannot ship to due to customs regulations. If your country is not available at checkout, please contact us and we can confirm.
Taxes, Duties and Customs
Please note that customs tariffs, taxes or import duties on arrival at the destination country are the sole responsibility of the customer. All our products are zero-rated for tax for international orders. For those in the European union, and in Brazil you may be contacted by customs for processing of your item.
Processing Timeframes
All our items that state are in stock, are physically in stock in our warehouse in Brisbane. We do not drop ship, or indicate we have items that we don't have physical stock of.
Processing time frames are as follows:
- Board Games and accessories are Next Business Day.
- 3DLevelup branded items are typically posted 1-3 Business Days.
For 3DLevelup branded items, whilst we have the items in stock, we need to often assemble, sort, quality check and pack your items which can take time. Sometimes our quality check prior to shipment will require us to re-print a small part.
If you have purchased a Pre-Order item (stated in the item name), our processing time is typically 5-10 business days as we need to print your order.
Business Hours
Our business operates Monday to Friday but we try and answer questions from the online chat outside business hours if able to do so. We understand many of our customers are in a very different time zone to us. Shipping drop offs and pickups are also Monday to Friday.
Delivery Timeframes
For domestic shipping Australia Post typically delivers within 5 business days. We often see deliveries in Brisbane locations take 2 business days.
For international orders it is typically 9-26 days but we have seen this extend out to 35 days to some countries.
Shipment Tracking
Shipment will always have a tracking number for you to be able to check status. You will receive an email with a link to our website where you can view tracking information once your order has been placed. We recommend you also provide your mobile for SMS or an reliable email account for shipping update notifications when you place your order.
If you lose your tracking number or do not see it, please contact us and we can provide. We are with you on the journey and more than happy to assist with shipping enquiries.
Shipping Insurance
All items are automatically insured up to $100 AUD on all orders. If you would like to increase this insurance let us know. We may at our own discretion increase this insurance cover without additional cost.
If you have an issue with shipment, or items damaged in transit, please reach out to us.
Couldn't load pickup availability
No upgrades available
No upgrades available
No upgrades available Our Upgrades
Playtime, player count and age
Playtime, player count and age
90 -240 MINUTES
1-6 PLAYERS
13+ AGE
Style:
Bribery
Dice Rolling
Negotiation
Push Your Luck
Simulation
Voting
Rank
Rank
We rank this game: 8.3 / 10
Visit Board Game Geek Board Game Geek to see community rank
Reviews and How to Play
Reviews and How to Play
Sleeve Qty and Size Requirements
Sleeve Qty and Size Requirements
44x68 mm MINI EUROPEAN, QTY 166 sleeves required.
57 x 89 mm, STANDARD AMERICAN, QTY 94 sleeves required.
Qty 2 Gamegenic RUBY Mini European Sleeves
QTY 1 MATTE 59x91 STANDARD AMERICAN SLEEVES
Additional Product Details
Additional Product Details
Year Released: 2022
Publisher: Wehrlegig Games
Designer: Cole Wehrle
Barcode: 860000996068
From the designer of Root!
Promise and cajole your way to the top whilst running the East India Company.
1-6 Players | 90-240 Mins | Ages 13+
Features: Bribery, Dice Rolling, Negotiation, Push Your Luck, Simulation, Voting, Worker Placement
Theme: Economic, Educational, Negotiation, Political
Description:
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
John Company is a game about state-sponsored trade monopoly. Unlike most economic games players often do not control their own firms. Instead, they will collectively guide the Company by securing positions of power, attempting to steer the Company’s fate in ways that benefit their own interests. However, the Company is an unwieldy thing. It is difficult to do anything alone, and players will often need to negotiate with one another. In John Company, most everything is up for negotiation.
Ultimately, this game isn’t about wealth; it’s about reputation. Each turn some of your family members may retire from their Company positions, giving them the opportunity to establish estates. Critically, players do not have full control over when these retirements happen. You will often need to borrow money from other players to make the best use for a chance of retirement. Players also gain victory points by competing in the London Season for prestige and securing fashionable properties.
John Company engages very seriously with its theme. It is meant as a frank portrait of an institution that was as dysfunctional as it was influential. Accordingly, the game wrestles many of the key themes of imperialism and globalization in the eighteenth and nineteenth centuries and how those developments were felt domestically. As such, this game might not be suitable for all players. Please make sure everyone in your group consents to this exploration before playing.
The second edition is extensively revised and is not a reprint.
AWARDS & HONORS
- 2022 Golden Geek Most Innovative Board Game Nominee
- 2022 Golden Geek Heavy Game of the Year Nominee
- 2022 Golden Geek Best Thematic Board Game Nominee
- 2022 Golden Geek Best Board Game Artwork & Presentation Nominee
Share





Note: Board Games do not ship internationally
Due to high postage costs we do not ship our board games internationally. Our upgrades do ship internationally to most countries. Check them out below.