Coup
Coup
Domestic Shipping Only with Australia Post
Domestic Shipping Only with Australia Post
All Australian locations
Fee Summary
$10 flat fee - Australia
Calculated at checkout for International Orders.
Express post services by Enquiry.
Postage within Australia
We use Australia Post as our primary shipping services in Australia. We discount the shipping for you to provide a $10 flat fee to anywhere in Australia!
All shipments will be provided with a tracking number.
Local Pickup
We offer local pickup / curb side pickup via prior arrangement only - North Brisbane, Queensland, Australia. Please chat to us for this option.
International Orders
All our upgrades ship Internationally to most locations (Europe, US, Canada, South America, Singapore, Oceania). We have shipped to over 28 countries. If your country is not listed as an available destination, or you are unable to check out, please reach out to us.
Due to high prices on shipping of board games we typically do not ship these internationally. We use Australia Post for our international postage which typically have a 9 to 26 day delivery timeframe. For international orders, shipping costs are calculated at checkout. All shipments will be provided with a tracking number and insured with the carrier up to $100
Unfortunately there are certain countries we cannot ship to due to customs regulations. If your country is not available at checkout, please contact us and we can confirm.
Taxes, Duties and Customs
Please note that customs tariffs, taxes or import duties on arrival at the destination country are the sole responsibility of the customer. All our products are zero-rated for tax for international orders. For those in the European union, and in Brazil you may be contacted by customs for processing of your item.
Processing Timeframes
All our items that state are in stock, are physically in stock in our warehouse in Brisbane. We do not drop ship, or indicate we have items that we don't have physical stock of.
Processing time frames are as follows:
- Board Games and accessories are Next Business Day.
- 3DLevelup branded items are typically posted 1-3 Business Days.
For 3DLevelup branded items, whilst we have the items in stock, we need to often assemble, sort, quality check and pack your items which can take time. Sometimes our quality check prior to shipment will require us to re-print a small part.
If you have purchased a Pre-Order item (stated in the item name), our processing time is typically 5-10 business days as we need to print your order.
Business Hours
Our business operates Monday to Friday but we try and answer questions from the online chat outside business hours if able to do so. We understand many of our customers are in a very different time zone to us. Shipping drop offs and pickups are also Monday to Friday.
Delivery Timeframes
For domestic shipping Australia Post typically delivers within 5 business days. We often see deliveries in Brisbane locations take 2 business days.
For international orders it is typically 9-26 days but we have seen this extend out to 35 days to some countries.
Shipment Tracking
Shipment will always have a tracking number for you to be able to check status. You will receive an email with a link to our website where you can view tracking information once your order has been placed. We recommend you also provide your mobile for SMS or an reliable email account for shipping update notifications when you place your order.
If you lose your tracking number or do not see it, please contact us and we can provide. We are with you on the journey and more than happy to assist with shipping enquiries.
Shipping Insurance
All items are automatically insured up to $100 AUD on all orders. If you would like to increase this insurance let us know. We may at our own discretion increase this insurance cover without additional cost.
If you have an issue with shipment, or items damaged in transit, please reach out to us.
No 3DLevelup upgrades
No 3DLevelup upgrades
No upgrades Our Upgrades
Playtime, player count and age
Playtime, player count and age
15 -15 MINUTES
2-6 PLAYERS
13+ AGE
Style:
deduction
bluffing
card
Rank
Rank
We rank this game: 7.2 / 10
Visit Board Game Geek Board Game Geek to see community rank
Reviews and How to Play
Reviews and How to Play
Sleeve Qty and Size Requirements
Sleeve Qty and Size Requirements
Additional Product Details
Additional Product Details
Year Released: 2012
Publisher: Indie Boards & Cards
Designer: Rikki Tahta
Barcode: 722301926246
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.
Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:
- Duke: Take three coins from the treasury. Block someone from taking foreign aid.
- Assassin: Pay three coins and try to assassinate another player's character.
- Contessa: Block an assassination attempt against yourself.
- Captain: Take two coins from another player, or block someone from stealing coins from you.
- Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.
On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:
- Income: Take one coin from the treasury.
- Foreign aid: Take two coins from the treasury.
- Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.)
When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.
If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.
The last player to still have influence – that is, a face-down character – wins the game!
A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards.
- Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.
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Note: Board Games do not ship internationally
Due to high postage costs we do not ship our board games internationally. Our upgrades do ship internationally to most countries. Check them out below.